Patch Notes
The living changelog for Combat Codex, every major update, newest first.
Always evolving. Combat Codex ships fast. This page tracks the bigger drops, new fighters, new guides, and new systems, version by version. Smaller fixes get rolled into the next major entry.
Combat Codex goes global. Nine new languages join English and Portuguese, every guide, data page, and game system is now fully translated, with English as the always-on fallback.

LocalizationNine new full translations added, Spanish, French, German, Russian, Japanese, Korean, Chinese (Simplified), Italian, and Polish, joining English and Português for eleven languages total.
LocalizationComplete translation catalogs for every language, with English as the always-on fallback so a missing key never shows a blank label.
LocalizationData-driven guides localized, dragons, weapons, faction matchups, the currency dashboard, and the beginner's guide now render translated copy from their underlying data.
LocalizationThe entire game-rules system translated, status effects, combat keywords, damage mechanics, faction advantage, promotion ranks & costs, in-game currencies, and the full mech-event playbook (bosses, counters, team progression, and positioning).
LocalizationAchievements page fully localized, names, descriptions, hints, rarity tiers, and progress.
ImprovedMode names (Mech / Club Smash / PvP) and promotion rank names now localize per language.
LocalizationFighter pages localized further, every fighter's per-mode reviews (Mech, Club Smash, PvP, Hard Mode, Sewers, Campaign) now translate, alongside the Tier Lists / Tiers / Wiki navigation and the homepage announcements banner.
FixedSwept up hardcoded-English blind spots flagged across the site, mode and role/class labels, mech-guide tabs and reward labels, status-immunity notes, and the local-mech roster and counter tables, so they translate everywhere.
ImprovedTypography pass, em dashes replaced with commas across the whole site for a cleaner, more consistent read.
ImprovedTier-list fighter tooltips are 30% larger on desktop, and the profile-picture editor no longer hides your picture behind large frames (dragon, ultra+) while you choose it.
NewMech guide, added a spawn-tier-by-locals-killed table and refreshed the Peak reference team comp from the guide's source.
FixedBug report and feature-request submissions save correctly again.
A quality-of-life pass over the team features, editing your posted teams actually works now, the builder matches the rest of the site, and the tier lists got a balance refresh.

FixedEditing a posted team no longer sends it to a hidden "pending" state and makes it disappear, since approval was removed, edited teams now stay live (approved teams stay approved, featured stay featured).
FixedOpening a team in the editor now pre-loads its name, mode, fighters, and full loadouts instead of starting blank, no more rebuilding from scratch to make a small change.
ImprovedThe "Edit Team" button now appears on every team you own, including featured ones, as a clear primary action instead of a small grey pill.
ImprovedTeam builder restyled to match the guides, the mode selector, fighter cards, loadout editors, and Quick Build use the site's themed panels and teal accents instead of the old flat grey chrome.
DataSewers tier list: Flint, Karma, and Zykan moved up; Nyx and Raja moved down one.
DataMech tier list: Pyra and Rocco dropped from A, the top two tiers stay as they were.
DataClub Smash tier list: Karma promoted to SS.
DataCampaign tier list: Flint, Karma, and Zykan all promoted to SS.
The newest fighter, Fujin the Crane Support, lands on the wiki the same week he arrived in-game, full kit, stats, and a dedicated spotlight guide.


NewFujin (Crane Support) added to the fighter wiki, tier lists, and team builder for game version 3.41.
NewNew "Fujin Joins The Fight" spotlight guide covering his skills, the wind-and-revive kit, team synergies, and how to play him.
DataFujin's base stats added, with max-level power (44,235) from the in-game stat screen.
ImprovedFujin's spotlight trimmed, dropped the build-priority and Legendary tag in favor of direct links to the relevant guides.
FixedWiki cleanup pass: corrected the Zykan mini portrait, summon counts, and iOS star rendering.
FixedFighter page back arrow now returns to the page you actually came from instead of a fixed destination.
Combat Codex goes bilingual. A full Brazilian-Portuguese (pt-BR) translation lands alongside a header language switcher, with English as the always-on fallback.
NewHeader & mobile language switcher, swap between English and Português without a reload; the choice persists across visits.
LocalizationFull pt-BR translation of the site chrome: navigation, footer, buttons, and every page's section headers.
LocalizationBeginner's Guide fully translated, all chapters plus the combat, progression, game-modes, fighters, and advanced sub-pages.
LocalizationMech Guide, Currency Guide (all chapters), Charm Guide, Events Guide, and the Wiki/Meta guide translated end-to-end.
LocalizationPage-level translation for charms, dragons, weapons, game mechanics, status effects, bestiary, promotion, summons, team builder, compare, synergy, leaderboard, ranks, and the profile customization modals.
LocalizationBoth fighter spotlights (Zykan & Fujin) translated to pt-BR.
ImprovedUntranslated keys gracefully fall back to English, so partial language coverage never shows a blank label.
A full account inventory tracker wired into a battle simulator, so builds are calculated from your actual roster, not just the theoretical max.


NewInventory tracker for fighters, dragons, weapons, mutagens, and charms, record exactly what you own and how it's leveled.
NewExact hardboost tier picker (D- through S+) and an expanded promotion / GM-tier picker per fighter.
NewPlayer stat-preview harness: live, source-bucketed stat totals derived directly from your account inputs.
NewAccount-wide sim inputs, role & faction mastery levels, per-faction ascension totals, and charm class totals, piped into the simulation.
ImprovedSimulator now sources mastery tech-tree data, applies passive player stats, and scales mastery stats correctly beyond level 60.
FixedAscension perks excluded from inventory stat totals to stop double-counting; purple→white ascension requirements corrected.
FixedCharm stat boosts now derive from charm level, and source-order precision matches the game for hardboost and tech-tree rounding.
FixedRemoved a duplicate artifact picker and kept missing player inputs neutral instead of guessing.
A wave of long-form strategy content turns the wiki into a proper companion, a 43-currency deep-dive, an events playbook, the charm endgame, and an expanded mech guide.

NewCurrency Guide, a chapter-by-chapter breakdown of all 43 currencies, spending philosophy, and the complete City Market.
NewEvents Guide, priority table, gem value, and strategy for Dino Dice, Battleship, Mech Event, Club Smash, and Arena seasons.
NewCharm Guide, class perks, tier rankings, cauldron targeting, and the late-game upgrade path.
NewExpanded Mech Guide, locals vs. Dino mechs, the phone economy, gem-spend strategy, reference comps, and a boss-counter database.
NewGuides hub restructured so every guide is discoverable from one place, with pinned cards for the newest drops.
The first fighter spotlight format debuts with Zykan, the Mantis Finisher, and the wiki, tier lists, and team builder grow up around it.

NewZykan (Mantis Finisher) added across the fighter wiki, tier lists, and team builder.
NewNew "Joins The Fight" spotlight format, a deep-dive guide template for headline fighters, starting with Zykan.
NewTier lists now cover every game mode: PvP, Campaign, Sewers, Mech, Hard Mode, and Club Smash.
DataFighter stats, skills, and skill descriptions added with full in-game data and localization.
Explore More Guides

Fujin Joins The Fight
NEWComplete breakdown of Fujin, the newest Crane Support. Skills, the wind-and-revive toolkit, team synergies, and how to use him.

Zykan Joins The Fight
Complete breakdown of Zykan, the Mantis Finisher. Skills, positioning guide, team comps, and tier analysis.

Mech Guide
NEWThe complete mech event guide, locals vs Dino mechs, phone economy, gem-spend strategy, team comps, and boss counters.
Wiki Guide
How to get started, use the inventory tracker, team builder, profiles, ranks, and community features.

Beginner's Guide
Factions, stats, combat, re-roll guide, progression walkthrough, and everything the game doesn't tell you.
Charm Guide
NEWLate-game talisman progression, class perks, cauldron targeting, and charm upgrade flow.

Dragon Guide
Full dragon tier list, ascension effects, and mech assignments.
Weapons Guide
All weapons with star-level stats and fighter pairings.

Game Mechanics
Mech bosses, status effects, summon rates, and promotion costs.
Currency Guide
Every currency explained, 43 currencies, spending priorities, event strategies, and the complete City Market breakdown.

Events Guide
Dino Dice, Battleship, Mech Event, Club Smash, and event strategy.
