Combat Codex

Summon Rates

Progression Chain

Capsules (150) → 5 Orbs
Orbs (100) → 50 Elite Shards (1 summon)
Elite Shards (1,000 = 20 summons) → 1 Select Cartridge (pick 1 of 4 elites)

Summon Methods

Rare Hero Shards

Blue shards earned from events. 20 shards = 1 rare hero summon. Standalone system with no progress bar feeding into other summons.

20 needed per summon

Capsules

Basic summon method. Purchasable directly with gems. ~3% Elite rate.

Cost: 400 gemsx5: 2000 gems150 = 5 Orbs

Orbs

Faction-specific summon. Select which factions to pull from. ~7% Elite rate. Not directly purchasable — only from rotating shop (5 for 4,000 gems) or capsule progress bar.

x5: 4000 gems100 = 50 Elite Hero Shards

Elite Hero Shards

50 shards = 1 random elite hero summon. Earned from orb progress bar (100 orbs = 50 shards).

50 needed per summon1000 = 1 Select Cartridge

Select Cartridge

Presents 4 random elite fighters — you choose 1 to keep. Earned from elite shard progress bar (1,000 shards / 20 summons = 1 cartridge).

Capsule Drop Rates

RarityFactionPer Fighter %
Elitenormal0.053%
Elitespecial0.03%
Rarenormal1.815%
Rarespecial0.99%
Basenormal5.333%

Orb Drop Rates

RarityFactionPer Fighter %
Elitenormal0.123%
Elitespecial0.07%
Rarenormal2.97%
Rarespecial1.62%
Base+normal3.25%

Orb Faction Rules

  • You can select any combination of factions to pull from (1 faction, all factions, or anything in between).
  • Special factions (Cobra, Griffin) CANNOT be selected alone — at least one normal faction must also be selected.
  • Cobra/Griffin fighters have lower acquisition rates from orbs.

Fighters Per Faction

FactionEliteRareBaseTotal
Kodiak114318
Crane44311
Mantis104317
Howler44311
Cobra4206
Griffin3205