

HIPPO HURL
Active skill - Deals 650% damage to 2 random enemies. If outnumbered, targets 2 additional enemies. If Lucius and his allies are outnumbered, apply Stun for 2 rounds to all targets hit. Additionally, steals 25% of Armor from all enemies hit for 3 rounds.
Used in early mech progressions as a Stun-immune tank. Swamp Stomp's Skill Damage stealing has niche value against mech bosses with high SD — reduces incoming damage while boosting Lucius.
Outclassed by Teryx and Dax in mid-to-late mech compositions. Zemus can replace Lucius at 280 for better team utility. Only relevant as a stepping stone before dedicated mech tanks are built.
Solid Mantis faction tank for club smash. Nature's Bulwark tether provides 40% Skill Damage and Damage Reduction to a key ally — effectively turning your carry into a powerhouse.
Outnumbered heal from Hippo Hurl sustains through extended fights with bonus Stun on 2+ targets. River Surge grants +15 Speed and +15% Healing Effect per Mantis ally, scaling well in faction compositions. The tether death trigger heals 100% max HP, grants +25% ATK and a Magic Shield to the survivor.
Tanky with Stun immunity and SD-stealing basic attacks, but outclassed by Raja and Karma in competitive PvP. Tether mechanic from Nature's Bulwark limits positioning flexibility.
Viable but not a priority build. The 40% SD/DR tether buff is powerful in theory, but PvP matches are too fast for Lucius's sustained tanking style to shine. Best used as a niche counter to SD-heavy enemy compositions.
Community S-tier hard-mode support. Nature's Bulwark tether gives a key ally 40% Skill Damage and Damage Reduction — massive buff for your boss-killer. Outnumbered healing from Hippo Hurl provides clutch sustain.
Stun immunity from River Surge ensures consistent frontline presence. Swamp Stomp steals 50% SD from the highest-SD enemy, weakening bosses while buffing Lucius. Tether death trigger heals 100% max HP and grants +25% ATK plus a Magic Shield, creating a last-stand burst.
Strong Mantis faction tank for sewer content. River Surge's per-Mantis ally Speed and Healing Effect scaling is ideal for faction-locked content — +15 Speed and +15% Healing per Mantis.
Nature's Bulwark tether protects a key carry with 40% SD and DR while providing self-sustain through damage-based ally healing. Hippo Hurl's outnumbered mode targets 4 enemies with Stun, providing clutch AoE CC when the team takes losses.
Viable tank for campaign progression with strong team utility. Nature's Bulwark tether turns a carry into a sustained damage machine with 40% SD/DR. Self-healing and Stun immunity keep Lucius on the field.
Falls off in late campaign stages (1500+) where burst damage outpaces sustained tanking. The tether death trigger provides a temporary power spike but isn't enough to compensate. Better campaign investments exist for the Mantis lineup.
