

BON VOYAGE!
Active skill - Deals 350% damage to all back-line enemies and reduces their Skill Damage by 35% for 4 rounds. When Laguna is in the front-line, she increases all front-line allies' Damage Reduction by 30% for 4 rounds. When she is in the back-line, she increases all back-line allies' Skill Damage by 50% for 4 rounds. Additionally, heal all allies in the same row as Laguna for 500% of her Attack.
Core mech support. Backline placement grants +50% Skill Damage to same-line fighters at 250+, stacking to 80% after 2 casts. Bon Voyage's ATK buff is not removed by Mogu mech (invisible buff icon), though the SD buff is.
Mech priority #6 after Spekkio, Scythe, Dax/Ruby, Zemus/Lily/Chancer. Block build lets team reach damage cap quickly due to early skill casts. Must be faster than damage dealers for buff timing. At 280 (4/4 powerspike), Laguna outvalues even Spekkio 285.
Crane Smash support with team-wide buffs. Bon Voyage's frontline DR boost and backline SD boost strengthen the entire team. AoE back-line damage with Skill Damage reduction debilitates enemy carries.
Octo Aid's massive heal on ally death and Bubble Mark on lowest HP ally when Laguna dies provide excellent team sustain. Paralyzing Odds adds random CC across all targets. Strong utility but Crane Smash success hinges on damage carries, not supports.
Strong arena support. Part of most top arena compositions: Nyx + Raja + Scythe / Laguna + Locke + Pyra. Frontline Laguna provides +30% DR to frontline allies, letting Xeno survive even against 280 enemy Xenos.
Bubble Mark death trigger and Octo Aid's massive ally heal provide two layers of team protection. Paralyzing Odds adds random CC disruption. At 280, has an 8.8% chance to simultaneously cast Stun, Freeze, and Petrify on active skill.
Core Crane hard mode support. Bon Voyage's buffs and heals sustain the team through multi-wave HM stages. Katar recommended to skill first and apply buffs before damage dealers act.
At 180+, all allies in Laguna's row gain passive ATK buff and heal effect for the entire fight. Octo Aid's ally death heal and Bubble Mark provide critical safety nets against boss one-shots. Part of the essential Crane HM team.
Core Crane sewer support. Team-wide buffs, healing, and Bubble Mark protection are essential for sewer attrition. Paralyze procs add CC to supplement Locke's freeze control.
Part of the optimal Crane sewer lineup (Chancer, Scythe, Locke, Laguna). Vine Snare application (shared only with Lily) provides additional utility. Double Bubble trick with Raja revive can protect two allies per battle.
Fourth-priority campaign build (after Scythe, Dax, Laguna order). Part of every good campaign team. Even a level 80 Laguna provides useful shields in campaign. Bon Voyage's row-based buffs and heals scale through all campaign stages.
Campaign synergy chain: Laguna buff → Xeno debuff → carry cleanup. Late-game campaign compositions all include Laguna as the primary support backbone. Immune to Paralyze prevents CC lockdown.
